Wednesday, October 6, 2010

Tips for Conquering Valleys



Bored? One of the best investment of time and effort in Evony is to conquer valleys and fill up your valley slots (number of valley slots = town hall level).  Having the proper valleys for your Evony city will give your resource production a major boost. 



TIP #1  If your valley slots are full - consider upgrading (more resources for you in the long run). If your valley slots are full and already upgraded - you might consider attacking valleys for extra resources.  Remember that valley resources regenerate after 1 hour if attacked successfully but not conquered; Valley resources regenerate instantly if the valley was conquered then abandon immediately. 




TIP #2  Here's a tried-n-true formula for attacking of valleys: 
Valleys/Flats level 1 = 50 archers (no loss)  
Valleys/Flats level 2 = 100 archers (no loss)  
Valleys/Flats level 3 = 200 archers (no loss), or 30 scouts and 70 archers (no loss) 


Valley levels indicate the type of troops it can have - look at your barrack levels as a guide.  Since barracks at level 4 can now train archers, expect valley level 4 to have archers as a defensive troop possibility.  If you plan to conquer or attack a valley level 4, expect losses since defensive archers are ranged troops that can effectively kill at a distance. 




TIP #3  Upgrade directly to any valley level 10. I usually skip conquering valleys directly to level 10. Why? Because the quest will give you the credits and rewards of conquering valley 1 thru 9, once you get a valley level 10. 




TIP #4  What does it take to conquer a valley level 10? Patience, luck and the following troop composition: 30k archers, 1 worker, 1 warrior, 1 scout, 1 pikesmen, and 1 swordsmen (SIDE NOTE: sometimes you'll hear people call this a 30k archbow - a rainbow of troops with archers as majority) 


So if you dont have these troop numbers - that should now be your goal. 


You should conquer any valley level 10 ONLY if that valley contains melee-type troops to minimize troop loss. What are melee-type troops? These would be warriors, pikesmen and swordsmen. FIRST - you scout the level 10 valley to get the troop composition. If you find the valley to have any cavalry or archers - skip it for now. Scout your the next level 10 valley. 


If you find a valley level 10 with a melee-type troop composition - attack using the troop composition I gave earlier - and you will probably only lose 1 pikesmen, 1 warrior and/or 1 swordsmen. 




TIP #5  If you find any valley with only archers, you may attack them with same number of cavalry plus 1 scout, and you will probably lose 1 scout.


For example: Valley has 5k archers, send 5k cavalry and 1 scout, only your scout will die. 




TIP #6  If you find any valley with cavalry (other troop types, except archers, are also acceptable), send 1 ballista, 30k archers, 1 swordsman and 1 pikeman. The ballista will slow down the army long enough to kill while suffering small casualties. 




TIP #7  If you have 50k warriors to play with - you can use 50k warriors to attack any valley level 10 even without scouting. You will conquer the valley/flat level 10 but suffering casualties.

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